Creativity is another big area that seems neglected. I’ve read a fair amount on the subject, but feel I have barely touched the surface.
I also feel it probably is relevant to AI, so I’m somewhat surprised to see so little discussion of it here. (By “AI” I mean a number of things here. Might be easiest to see it as application of computers to solve problems.) At the moment, AI works when the actions one can take are clear (e.g., small number of valid moves in a game). When the possible actions are not precisely specified, the specification becomes the issue. Generating these possibilities is not trivial, and frequently this is what creativity is.
Creativity is another big area that seems neglected. I’ve read a fair amount on the subject, but feel I have barely touched the surface.
I also feel it probably is relevant to AI, so I’m somewhat surprised to see so little discussion of it here. (By “AI” I mean a number of things here. Might be easiest to see it as application of computers to solve problems.) At the moment, AI works when the actions one can take are clear (e.g., small number of valid moves in a game). When the possible actions are not precisely specified, the specification becomes the issue. Generating these possibilities is not trivial, and frequently this is what creativity is.