You could simplify Machi Koro:
just use the one-die cards requiring a roll of 1-5
remove the first goal card which allows the second die, and the last goal card which requires 22 coins
first step of complexity is to re-add the cards requiring a roll of 6 and the last goal card.
You could simplify Machi Koro:
just use the one-die cards requiring a roll of 1-5
remove the first goal card which allows the second die, and the last goal card which requires 22 coins
first step of complexity is to re-add the cards requiring a roll of 6 and the last goal card.