Yup- there are some decent examples of the kinds of things that could be studied there.
My understanding is that they’re not focusing on deeply physical 3d environments (which makes sense in context). It’s hard to find a strong value add for the kinds of things that would be naturally shared with my existing simulation-heavy work; it seems like encultured’s level of gameplay already covers a lot of it.
I would still have some comparative advantage in working on that sort of thing, but (if my understanding of their project is correct), it would still be a replacement of either my safety or business efforts rather than a free win.
Certainly you must’ve seen this already.
Yup- there are some decent examples of the kinds of things that could be studied there.
My understanding is that they’re not focusing on deeply physical 3d environments (which makes sense in context). It’s hard to find a strong value add for the kinds of things that would be naturally shared with my existing simulation-heavy work; it seems like encultured’s level of gameplay already covers a lot of it.
I would still have some comparative advantage in working on that sort of thing, but (if my understanding of their project is correct), it would still be a replacement of either my safety or business efforts rather than a free win.