Lanrian’s mention of UDASSA made me search for discussions of UDASSA again, and in the process I found Hal Finney’s 2005 post “Observer-Moment Measure from Universe Measure”, which seems to be describing UDASSA (though it doesn’t mention UDASSA by name); it’s the clearest discussion I’ve seen so far, and goes into detail about how the part that “reads off” the camera inputs from the physical world works.
I also found this post by Wei Dai, which seems to be where UDASSA was first proposed.
Lanrian’s mention of UDASSA made me search for discussions of UDASSA again, and in the process I found Hal Finney’s 2005 post “Observer-Moment Measure from Universe Measure”, which seems to be describing UDASSA (though it doesn’t mention UDASSA by name); it’s the clearest discussion I’ve seen so far, and goes into detail about how the part that “reads off” the camera inputs from the physical world works.
I also found this post by Wei Dai, which seems to be where UDASSA was first proposed.