Yes, there either have to be NPCs or a lot of real people have to lose. But that’s simply a mathematical constraint of actually playing against people like yourself. There’s enjoyment taken in the possibility of losing (and actually losing sometimes, seeing what went wrong).
Yes, there either have to be NPCs or a lot of real people have to lose. But that’s simply a mathematical constraint of actually playing against people like yourself. There’s enjoyment taken in the possibility of losing (and actually losing sometimes, seeing what went wrong).