Yes! I start interpreting things I see in game as communication from the developers, rather than a universe to figure out. Which is fine in game, but I worry it’s training me for magical thinking.
King’s Quest style games solve some of this problem, probably because there’s more ‘noise’; Pointless things you can do, more places to wander.
Grand Theft Auto is even more open ended. Though I haven’t played the recent incarnations much.
Yes! I start interpreting things I see in game as communication from the developers, rather than a universe to figure out. Which is fine in game, but I worry it’s training me for magical thinking.
King’s Quest style games solve some of this problem, probably because there’s more ‘noise’; Pointless things you can do, more places to wander.
Grand Theft Auto is even more open ended. Though I haven’t played the recent incarnations much.