Spent about 20 minutes playing online, I have some technical notes and general impressions.
Technical (skip this if you’re not Jimrandomh):
The timer feels way too long, especially as people get to know the cards better and don’t have to read all of them.
When choosing card pairs they are displayed in long rows, so for 3 people someone’s first and second cards are on different rows. That’s very unintuitive. Maybe put the pairs in separated columns?
When judging, seeing the timing of the cards coming out can skew the judgement, and also makes it easy to guess which card is the control.
The website works smoothly, well done!
Here are my main takeaways:
The cards are excellent, a lot of them are either very funny or are doing a good job explaining things quickly. For some, it’s hard to tell which :)
Unfortunately, the jokes that happen during play itself aren’t funny at all compared to the cards. A lot of times there isn’t a single card that will give a “funny” answer, am I supposed to choose the logically appropriate one instead, then? I wonder if I’d be more likely to buy the best cards as a poster than as a card game.
I’m going to try and invite some non-LW friends to play, see if they like it or run away screaming in confusion.
The timer feels way too long, especially as people get to know the cards better and don’t have to read all of them.
I’ve gotten feedback on this in both directions; I’m going to try adding a “request more time” button.
When judging, seeing the timing of the cards coming out can skew the judgement, and also makes it easy to guess which card is the control.
The reasoning is that this gives players something to do while waiting for other players to put their cards in. The timing of the control is obfuscated somewhat—it puts its card in at a time uniformly at random from zero to the time limit, except that if all the humans have put their cards in, it shortens the wait to 0-5 seconds.
I’ve played a couple of games. I basically agree with all of that. On the last point: It felt like I had a genuinely funny card to play maybe 20% of the time (maybe less), and a (at-least-semi-)seriously appropriate one maybe 30% of the time or so.
Spent about 20 minutes playing online, I have some technical notes and general impressions.
Technical (skip this if you’re not Jimrandomh):
The timer feels way too long, especially as people get to know the cards better and don’t have to read all of them.
When choosing card pairs they are displayed in long rows, so for 3 people someone’s first and second cards are on different rows. That’s very unintuitive. Maybe put the pairs in separated columns?
When judging, seeing the timing of the cards coming out can skew the judgement, and also makes it easy to guess which card is the control.
The website works smoothly, well done!
Here are my main takeaways:
The cards are excellent, a lot of them are either very funny or are doing a good job explaining things quickly. For some, it’s hard to tell which :)
Unfortunately, the jokes that happen during play itself aren’t funny at all compared to the cards. A lot of times there isn’t a single card that will give a “funny” answer, am I supposed to choose the logically appropriate one instead, then? I wonder if I’d be more likely to buy the best cards as a poster than as a card game.
I’m going to try and invite some non-LW friends to play, see if they like it or run away screaming in confusion.
I’ve gotten feedback on this in both directions; I’m going to try adding a “request more time” button.
The reasoning is that this gives players something to do while waiting for other players to put their cards in. The timing of the control is obfuscated somewhat—it puts its card in at a time uniformly at random from zero to the time limit, except that if all the humans have put their cards in, it shortens the wait to 0-5 seconds.
I’ve played a couple of games. I basically agree with all of that. On the last point: It felt like I had a genuinely funny card to play maybe 20% of the time (maybe less), and a (at-least-semi-)seriously appropriate one maybe 30% of the time or so.