In this case, the emulation would be going the other way—using floating point to emulate integer arithmetic. This can probably be done, but it’d be dramatically less efficient than regular integer arithmetic. (Note that “arithmetic” in this case means mainly bitwise rotation, AND, OR, and XOR).
In this case, the emulation would be going the other way—using floating point to emulate integer arithmetic. This can probably be done, but it’d be dramatically less efficient than regular integer arithmetic. (Note that “arithmetic” in this case means mainly bitwise rotation, AND, OR, and XOR).