Pejudices can also develope out of a particular party’s experiences. For example, I’ve seen a party adopt a “persecute all halflings that we encounter” policy after getting mugged by a gang of halflings. That same campaign featured the human nation going to war with elves, and an (admittedly evil) PC inciting mob violence against a community of elves living in a human city. This lead to “elven Ann Frank” jokes.
Good point. In addition, Rangers get a “Favored Enemy” class feature built-in, which means that they hate some specific species (which may include, say, Goblins or Elves) so much that they get combat bonuses against them.
Interesting to note though, if I’m not mistaken, that only Evil Rangers can pick their own race as a favored enemy, so there is something else going on there as well...
Pejudices can also develope out of a particular party’s experiences. For example, I’ve seen a party adopt a “persecute all halflings that we encounter” policy after getting mugged by a gang of halflings. That same campaign featured the human nation going to war with elves, and an (admittedly evil) PC inciting mob violence against a community of elves living in a human city. This lead to “elven Ann Frank” jokes.
Good point. In addition, Rangers get a “Favored Enemy” class feature built-in, which means that they hate some specific species (which may include, say, Goblins or Elves) so much that they get combat bonuses against them.
Interesting to note though, if I’m not mistaken, that only Evil Rangers can pick their own race as a favored enemy, so there is something else going on there as well...