It’s too long since I read the book to recall all of the Games in detail, and the list on the book’s home page (linked from the Wiki article) doesn’t seem to have this game, but no matter: Berne did not claim to be presenting an exhaustive taxonomy and encouraged his readers to discover more Games.
I recommend the book. I think it’s essential reading for anyone confused (as so many LWers profess to be, and there’s a Game right there) about aspects of social life that are not usually explicitly described. (The reasons why people don’t talk about them form yet more Games.) Its importance is not merely the individual Games, but the idea of what a Game is and why people Play them. Once you have this, what is going on with catcalling will be transparent.
The theoretical background of the book, Transactional Analysis, you can take or leave; it gives Berne a conceptual vocabulary to talk about Games, but one need not make any ontological commitment to TA, to make use of the book.
I bought & read a copy of Games People Play some years ago. (But thanks for the recommendation.) Although I’ve read the book, “the” reason why men catcall remains opaque to me. I can think of multiple reasons, and multiple ways to describe catcalling as a Game, so merely pointing at the book tells me nothing new.
By the principle of charity, I figured Salemicus had something more usefully specific in mind. So I looked at the table of contents, guessed at some Games they might have been thinking of, and put them out there as a starting point. I wasn’t about to reread the whole book just to try making Salemicus’s comment click.
“Its importance is not merely the individual Games, but the idea of what a Game is and why people Play them.”
From Berne: “Because there is so little opportunity for intimacy in daily life, and because some forms of intimacy (especially if intense) are psychologically impossible for most people, the bulk of the time in serious social life is taken up with playing games. Hence games are both necessary and desirable, and the only problem at issue is whether the games played by an individual offer the best yield for him.”
So, you can debate the validity, but my take on the Berne-ian view would be that the game Catcall is the attempt to create a social boost for males by gaining a female’s (albeit negative) attention.
None of the above.
It’s too long since I read the book to recall all of the Games in detail, and the list on the book’s home page (linked from the Wiki article) doesn’t seem to have this game, but no matter: Berne did not claim to be presenting an exhaustive taxonomy and encouraged his readers to discover more Games.
I recommend the book. I think it’s essential reading for anyone confused (as so many LWers profess to be, and there’s a Game right there) about aspects of social life that are not usually explicitly described. (The reasons why people don’t talk about them form yet more Games.) Its importance is not merely the individual Games, but the idea of what a Game is and why people Play them. Once you have this, what is going on with catcalling will be transparent.
The theoretical background of the book, Transactional Analysis, you can take or leave; it gives Berne a conceptual vocabulary to talk about Games, but one need not make any ontological commitment to TA, to make use of the book.
Here’s Kurt Vonnegut’s review, from 1965.
I bought & read a copy of Games People Play some years ago. (But thanks for the recommendation.) Although I’ve read the book, “the” reason why men catcall remains opaque to me. I can think of multiple reasons, and multiple ways to describe catcalling as a Game, so merely pointing at the book tells me nothing new.
By the principle of charity, I figured Salemicus had something more usefully specific in mind. So I looked at the table of contents, guessed at some Games they might have been thinking of, and put them out there as a starting point. I wasn’t about to reread the whole book just to try making Salemicus’s comment click.
[Belated edit to fix that dangling modifier.]
“Its importance is not merely the individual Games, but the idea of what a Game is and why people Play them.”
From Berne: “Because there is so little opportunity for intimacy in daily life, and because some forms of intimacy (especially if intense) are psychologically impossible for most people, the bulk of the time in serious social life is taken up with playing games. Hence games are both necessary and desirable, and the only problem at issue is whether the games played by an individual offer the best yield for him.”
So, you can debate the validity, but my take on the Berne-ian view would be that the game Catcall is the attempt to create a social boost for males by gaining a female’s (albeit negative) attention.