Tried with population size 18, it always breaks down with creature 16 in generation 1 (the creature doesn’t appear and simulation runs endlessly).
This is a bug. At this point, populations only work if they are multiples (1 / successful parents cutoff) so by default, 20. If you want less, you can go with 16.
Tried with population size 18, it always breaks down with creature 16 in generation 1 (the creature doesn’t appear and simulation runs endlessly).
This is a bug. At this point, populations only work if they are multiples (1 / successful parents cutoff) so by default, 20. If you want less, you can go with 16.