I think that Future Shock thing would be the most convenient to play post by post, in that it doesn’t require GM-ing. It only requires one Agonist until he’s countered by Another, becoming Prot- and Ant- at that time.
Genius, being White-Wolf-style, is heavy on GM-ing, so besides aesthetic reasons that I’d say it’s suboptimal.
Those are good points. I forgot about future shock in my earlier post. It’s not like anything I have experience with rules-wise, but it will be fun to figure out as we go along.
Resources, put here so I and others can find them:
I think that Future Shock thing would be the most convenient to play post by post, in that it doesn’t require GM-ing. It only requires one Agonist until he’s countered by Another, becoming Prot- and Ant- at that time.
Genius, being White-Wolf-style, is heavy on GM-ing, so besides aesthetic reasons that I’d say it’s suboptimal.
Those are good points. I forgot about future shock in my earlier post. It’s not like anything I have experience with rules-wise, but it will be fun to figure out as we go along.
Resources, put here so I and others can find them:
Here is somebody’s review of V1.1.
Here is a transcript of one of that guy’s games.
If we can get 4 people to agree on a game of Shock, it’s available as a PDF here for $13.
So eh, what happened to that?