I agree on both counts. You’re right that I should model the alignment of the system as well as its intelligence. I guess the alignment could be thought of as minimizing the distance of high dimensional vectors representing the players’ and the AI’s values. So each user (and the AI, too) could have a value vector associated with it, and the cost functions of the user could then incorporate how much they care about their own alignment (to the rest of the users), and the cost function of the AI needs to be tuned so that it is enough aligned when it reaches a critical threshold of intelligence. That way, you could express how important it is that the AI is aligned, as a function of its intelligence.
I agree on both counts. You’re right that I should model the alignment of the system as well as its intelligence. I guess the alignment could be thought of as minimizing the distance of high dimensional vectors representing the players’ and the AI’s values. So each user (and the AI, too) could have a value vector associated with it, and the cost functions of the user could then incorporate how much they care about their own alignment (to the rest of the users), and the cost function of the AI needs to be tuned so that it is enough aligned when it reaches a critical threshold of intelligence. That way, you could express how important it is that the AI is aligned, as a function of its intelligence.