An easy way to differentiate the two kinds for those who like games is:
People who can play Mario Kart thousands of times and have a lot of fun.
People who must play the new final fantasy.
There are those who do both, and those who only enjoy games designed for doing the same thing, better and better, every five minutes.
Compare the complexity of handball with the complexity of bowling.
Maybe bowling is Eliezer::boring but it isn’t boring for a lot of people.
It would be a waste of energetic resources if FAI gave those people Final Fantasy 777 instead of just letting them play Mario Kart 9.
The tough question then becomes: Are those of us who enjoy Mario Kart and bowling willing to concede the kind of fun that the Eliezer Final Fantasy, pro-increasing-rate-of-complexity find desirable? They will be consuming soooo much energy for their fun.
Isn’t it fair that we share the pie half in half, and they consume theirs exponencially, while we enjoy for subjectively longer?
An easy way to differentiate the two kinds for those who like games is: People who can play Mario Kart thousands of times and have a lot of fun. People who must play the new final fantasy.
There are those who do both, and those who only enjoy games designed for doing the same thing, better and better, every five minutes.
Compare the complexity of handball with the complexity of bowling.
Maybe bowling is Eliezer::boring but it isn’t boring for a lot of people.
It would be a waste of energetic resources if FAI gave those people Final Fantasy 777 instead of just letting them play Mario Kart 9.
The tough question then becomes: Are those of us who enjoy Mario Kart and bowling willing to concede the kind of fun that the Eliezer Final Fantasy, pro-increasing-rate-of-complexity find desirable? They will be consuming soooo much energy for their fun.
Isn’t it fair that we share the pie half in half, and they consume theirs exponencially, while we enjoy for subjectively longer?