Are you posting about this here looking for input/ideas, or simply as a case study of what Eliezer described?
What kind of answers are being given to “is this the community we meant to create”?
I’m a retired (feels funny to say that in regard to anything at 23...) mod of a large-scale, cross-guild raiding community, and that kind of question comes up in relation to policy issues, but seldom in concern about a lack of liveliness on our boards. But then, our boards serve more of a social and organizational function than anything else—the players who want to read up on their classes, unsurprisingly, do that over in your garden.
WoW theorycraft is definitely not a difficult problem. Is there any talk of expanding EJ to go beyond number-crunching? Since my organization (Leftovers of Silver Hand) is such a prolific breeding ground for leadership styles to be honed and compared (thanks to our semi-independent charter group system), I’ve always been curious to see some kind of organized discussion of the human engineering aspect of running a raid/raiding guild.
Are you posting about this here looking for input/ideas, or simply as a case study of >what Eliezer described?
What kind of answers are being given to “is this the community we meant to create”?
Primarily as a case study, though input is certainly welcome.
There’s division in the moderation staff about the site should develop. Some feel that we should work on being more approachable to people who want to learn what to do without learning why—concise and easily-found guides, user-friendly models, etc. Others prefer the status quo and would rather improve information sharing across different models to reduce wasted effort in mechanics testing. The first group is hoping to encourage discussion of subjective topics by attracting new posters while the second group is fine with finding those discussions on other sites.
Are you posting about this here looking for input/ideas, or simply as a case study of what Eliezer described?
What kind of answers are being given to “is this the community we meant to create”?
I’m a retired (feels funny to say that in regard to anything at 23...) mod of a large-scale, cross-guild raiding community, and that kind of question comes up in relation to policy issues, but seldom in concern about a lack of liveliness on our boards. But then, our boards serve more of a social and organizational function than anything else—the players who want to read up on their classes, unsurprisingly, do that over in your garden.
WoW theorycraft is definitely not a difficult problem. Is there any talk of expanding EJ to go beyond number-crunching? Since my organization (Leftovers of Silver Hand) is such a prolific breeding ground for leadership styles to be honed and compared (thanks to our semi-independent charter group system), I’ve always been curious to see some kind of organized discussion of the human engineering aspect of running a raid/raiding guild.
Primarily as a case study, though input is certainly welcome.
There’s division in the moderation staff about the site should develop. Some feel that we should work on being more approachable to people who want to learn what to do without learning why—concise and easily-found guides, user-friendly models, etc. Others prefer the status quo and would rather improve information sharing across different models to reduce wasted effort in mechanics testing. The first group is hoping to encourage discussion of subjective topics by attracting new posters while the second group is fine with finding those discussions on other sites.