Yes, but their constraints are based on the real world, whereas this one has a God-like AI which can gain control of a satellite by hacking the electrical system and then using the solar panels as sails… you’ve sort of assumed AI victory, and you’ve even stated this explicitly.
I see some benefit to a few quick examples like that, but I can’t see how it’s anything but tedious to keep going once you’ve established it can hijack the satellite and then mind control the ISS using morse code.
There’s nothing to learn, since the answer is always “The AI wins”, and you can replace the human player with a rock and get the same result. Games where one player can be replaced with a rock aren’t fun! :)
Yes, but their constraints are based on the real world, whereas this one has a God-like AI which can gain control of a satellite by hacking the electrical system and then using the solar panels as sails… you’ve sort of assumed AI victory, and you’ve even stated this explicitly.
I see some benefit to a few quick examples like that, but I can’t see how it’s anything but tedious to keep going once you’ve established it can hijack the satellite and then mind control the ISS using morse code.
There’s nothing to learn, since the answer is always “The AI wins”, and you can replace the human player with a rock and get the same result. Games where one player can be replaced with a rock aren’t fun! :)