It has a variety of fairly short games playable online, some being parser-based (you enter a command and the world tells you what is happening) and some in other forms (e.g. Twine games, where there’s a clearly marked set of things you can do at each node, CYOA-style), some puzzly and some less puzzly. Here is a brief introduction to parser-based IF if you find yourself confused.
I enjoyed:
Captain Verdeterre’s Plunder by Ryan Veeder—a short puzzle game with an entertaining narrative voice, where you rush to scrounge up valuables from your sinking ship and make it off alive.
The 2013 Interactive Fiction competition is currently ongoing: http://ifcomp.org/comp13/info.php
It has a variety of fairly short games playable online, some being parser-based (you enter a command and the world tells you what is happening) and some in other forms (e.g. Twine games, where there’s a clearly marked set of things you can do at each node, CYOA-style), some puzzly and some less puzzly. Here is a brief introduction to parser-based IF if you find yourself confused.
I enjoyed:
Captain Verdeterre’s Plunder by Ryan Veeder—a short puzzle game with an entertaining narrative voice, where you rush to scrounge up valuables from your sinking ship and make it off alive.
Their Angelical Understanding by Porpentine—a moving allegorical story about something like pain and redemption.
Coloratura by Lynnea Glasser—where you play a strange, inhuman mind which can emotionally influence humans to try to get them to achieve your goals.
Solarium by Alan DeNiro—an alternate history about nuclear holocaust with fantastic elements.
Additionally, if you play them and have an opinion then you can sign up and vote afterward :-)