Oh I see, so you only want to roleplay against people who aren’t playing to win.
If you don’t go into the game trying to win, your mindset is wrong. I would only assign gatekeepers who were serious about gate-keeping.
If the point is how easy it is to convince humans of things, then prove it.
If jerk strategy beats AI then jerk strategy is exactly what I will use. That is in my mind the whole point of the gatekeeper. Text as a medium of persuasion is limited, regardless of how amazingly smart the person on the other end is.
It is incredibly difficult if not impossible to convince someone who already has a set goal against your own.
If the game supports these sort of strategies, I’m happy to play the modified role of gatekeeper against any number of AIs, any time.
Don’t even bother telling me about it, though, just assume that I’m using the winning strategy of walking away from the communications device and doing something else while the AI talks to empty space.
I predict that, using this strategy, I will win 100% of the time against human opponents.
(Just to be clear, I’m not making that prediction about an actual boxed AI.)
Don’t even bother telling me about it, though, just assume that I’m using the winning strategy of walking away from the communications device and doing something else while the AI talks to empty space.
That seems to be a violation of the basic rules of the game. That gatekeeper can sit there, read the text and then just reply “F@#@ off” regardless of what they AI says but they have to engage to at least that degree.
Exactly. I already told people I would read everything they said. I can read what the AI says, and just mess with it. Trolling the whole time.
The point is, this game is trivially easy to win as the gatekeeper. You just need to think competitively. I don’t see how the AI beats troll mode either. Text is weak.
My tone is intended to provoke challenges, because I estimated that no one would accept my challenge (and I really want to try this out).
A true superintelligent AI would probably do things like screw with the display’s refresh rate to send subliminal signals or something else, beyond the plain text.
Really? I don’t accept that the refresh rate of the computer can affect me to that degree, nor do I accept that the AI would magically know how to do that without data.
Yeah, fair enough. I was annoyed by my reading of Sly’s tone (and, indeed, I am now imagining Sly responding “hey, if it’s more important to you to follow rules than win then...”) and I overextended in consequence. Retracted.
Why are they jerks if they win? Is that not the whole point? I wouldn’t put anyone as a gatekeeper unless they wanted to win!
The premise of the game is that honest roleplay should occur. A jerk who just wants to win the game by saying “no” is only pretending to roleplay.
Oh I see, so you only want to roleplay against people who aren’t playing to win.
If you don’t go into the game trying to win, your mindset is wrong. I would only assign gatekeepers who were serious about gate-keeping.
If the point is how easy it is to convince humans of things, then prove it.
If jerk strategy beats AI then jerk strategy is exactly what I will use. That is in my mind the whole point of the gatekeeper. Text as a medium of persuasion is limited, regardless of how amazingly smart the person on the other end is.
It is incredibly difficult if not impossible to convince someone who already has a set goal against your own.
If the game supports these sort of strategies, I’m happy to play the modified role of gatekeeper against any number of AIs, any time.
Don’t even bother telling me about it, though, just assume that I’m using the winning strategy of walking away from the communications device and doing something else while the AI talks to empty space.
I predict that, using this strategy, I will win 100% of the time against human opponents.
(Just to be clear, I’m not making that prediction about an actual boxed AI.)
That seems to be a violation of the basic rules of the game. That gatekeeper can sit there, read the text and then just reply “F@#@ off” regardless of what they AI says but they have to engage to at least that degree.
Exactly. I already told people I would read everything they said. I can read what the AI says, and just mess with it. Trolling the whole time.
The point is, this game is trivially easy to win as the gatekeeper. You just need to think competitively. I don’t see how the AI beats troll mode either. Text is weak.
My tone is intended to provoke challenges, because I estimated that no one would accept my challenge (and I really want to try this out).
A true superintelligent AI would probably do things like screw with the display’s refresh rate to send subliminal signals or something else, beyond the plain text.
Really? I don’t accept that the refresh rate of the computer can affect me to that degree, nor do I accept that the AI would magically know how to do that without data.
Yeah, fair enough. I was annoyed by my reading of Sly’s tone (and, indeed, I am now imagining Sly responding “hey, if it’s more important to you to follow rules than win then...”) and I overextended in consequence. Retracted.
The strategy that he is attempting to roleplay, however, seems quite effective.