A few VERY CONCRETE examples would help a lot. I can’t tell if you’re just talking about holistic-optimization, where there are carryovers or correlation between subgames, so deviation from optimal in early games gives you better future subgames. Or whether you’re talking about more decision-theory variance, based on opponent’s predictive power and “who goes first, logically” questions.
In the situations commonly discussed around here, “proposer” and “responder” are misleading terms, because the whole problem is that the sequence of events doesn’t match the sequence of decisions—once you introduce precommitment and prediction, you’ve messed with causality in a way that mixes up the terms. It’s not clear that “optimal” even belongs in the term for this, so perhaps “strategically sub-optimal” or the like might work.
It’s still the case that the long run is a strict sum of short runs, and “holistic” is the term I’d use for decision theories that include all effects of decisions, not just the ones in an identified subgame.
A few VERY CONCRETE examples would help a lot. I can’t tell if you’re just talking about holistic-optimization, where there are carryovers or correlation between subgames, so deviation from optimal in early games gives you better future subgames. Or whether you’re talking about more decision-theory variance, based on opponent’s predictive power and “who goes first, logically” questions.
In the situations commonly discussed around here, “proposer” and “responder” are misleading terms, because the whole problem is that the sequence of events doesn’t match the sequence of decisions—once you introduce precommitment and prediction, you’ve messed with causality in a way that mixes up the terms. It’s not clear that “optimal” even belongs in the term for this, so perhaps “strategically sub-optimal” or the like might work.
It’s still the case that the long run is a strict sum of short runs, and “holistic” is the term I’d use for decision theories that include all effects of decisions, not just the ones in an identified subgame.