“Your edit can be rejected because of collateral damage from some conflict you are not a party to” is an instance of “benign edits are rejected for arcane reasons”, not a refutation of it.
“Edits may be rejected for reasons that are not reasonably predictable by the editor and unrelated to the quality of the edit” is, in fact, a model of how edits are treated. And it’s useful in deciding whether editing is likely to work.
There are two things here. The first one is that I’m asking people to voice their opinion on talk pages which is a different category of action then making edits to Wikipedia articles directly.
If an EA organization wants to edit Wikipedia, understanding the relationship between the EA community overall and Wikipedia is something that’s achieveable and that then allows predicting the related effects.
“Your edit can be rejected because of collateral damage from some conflict you are not a party to” is an instance of “benign edits are rejected for arcane reasons”, not a refutation of it.
It sounds to me like you are interested into judgement while I’m interested in useful mental models to engage in action.
“Edits may be rejected for reasons that are not reasonably predictable by the editor and unrelated to the quality of the edit” is, in fact, a model of how edits are treated. And it’s useful in deciding whether editing is likely to work.
There are two things here. The first one is that I’m asking people to voice their opinion on talk pages which is a different category of action then making edits to Wikipedia articles directly.
If an EA organization wants to edit Wikipedia, understanding the relationship between the EA community overall and Wikipedia is something that’s achieveable and that then allows predicting the related effects.