Most of the plans to use time turning to fix this are massively overly complicated, by the way. Best bet is to swap the oxygenating potion for something which will make her death less permanent.
Which Harry can find or have made in < 6 hours.
Options:
1: Elixir of life. The stone is at hand, Snape is at hand. It is possible that shout is what taking it looks like.
2: Undeath. The potter verse does have vampires, and they are integrated in magical society at least to the extent that seeing one in a bad neighborhood is not grounds for an auror raid. Werewolf infection might also do it.
3: Draught of living death?
I’m ruling that MoR!Vampirism does not indefinitely extend life or Voldemort would be a vampire (HPN20), similarly werewolves do not regenerate or Moody would be a werewolf.
Well, at this precise moment Harry cares rather a lot more about moving her out of the “Dead” state than he does about rendering her immortal, so if vampires have a finite lifespan, that is not an unacceptable drawback at this particular juncture. (.. and would outright be an advantage if it means she gets out of being stuck at age 12. Not that having her stuck at age 12 would stop Harry. That can be fixed when he is not staring down a 6 hour timer) Further upsides; keeping her rising on the quiet would shield her from repeated attempts at ending her, if he can swing that.
Likely downsides:
1:Feeding. But there has to be an acceptable solution to that, or the magical community would not tolerate vampires at all. On the other hand, the wizarding world generally fails ethics 101 very badly, so maybe they are just all hypnotizing people into being faux-willing donors.
2:Might no longer count as a witch. Giving her the brick powerset of a stereotypical vamp would be a hilarious mismatch for her personality.
That all assumes vampires have continuity of personality with who they were, but if that is not the case I would be somewhat puzzled why they are tolerated.
Also, that turning her is workable. If the process of becoming a vampire takes a year and a day or requires her to die from a vampire bite..
Nothing to do with psychopaths, but regardless: it is predictable, medically treatable in canon, and also easily neutralized by ordinary mechanisms of confinement. If that were a method of immortality, I’d do it in a heartbeat.
If you ran the numbers, would regeneration from injury at the cost of losing human thought for three days a month* actually be worth it for most people? So far as I know, being a werewolf doesn’t help with aging. I’m not sure if there’s a default for whether it helps with illness.
*more or less. I think that some versions only become wolves at night.
I did say it’d be a complete no-brainer for immortality, but if we rule that out...
In HP it’s just one night, IIRC (discussed in Azkaban). Regeneration from injury is probably not worth sacrificing 1/60th of a life (month has 30 days, you lose a night from a day, hence 1⁄60), but it is probably worth chugging the wolfsbane potion depending on costs. If being a werewolf fended against generic disease, not just injury, then it’d resume being a complete nobrainer.
Well, sure it doesn’t. It just prevents you aging, while giving you a vast suite of easily-exploited, well-known weaknesses—some of which appear to be psychological blindspots/compulsions, and the rest of which instantly and permanently destroy you, and are easily duplicated (but not easily negated, for the most part) via magic. Oh, and your STR and DEX scores go up a bit, I guess.
Disclaimer: This assumes MOR!Potterverse!Vampires don’t run on the Buffy you-get-replaced-by-a-demon principle or the Anne Rice tortured-romantic-deathgod principle, AKA Twilight Syndrome—but still retain most of their standard pop-culture properties (as do most Potterverse creatures that aren’t original creations.)
Most of the plans to use time turning to fix this are massively overly complicated, by the way. Best bet is to swap the oxygenating potion for something which will make her death less permanent.
Which Harry can find or have made in < 6 hours.
Options: 1: Elixir of life. The stone is at hand, Snape is at hand. It is possible that shout is what taking it looks like. 2: Undeath. The potter verse does have vampires, and they are integrated in magical society at least to the extent that seeing one in a bad neighborhood is not grounds for an auror raid. Werewolf infection might also do it. 3: Draught of living death?
I’m ruling that MoR!Vampirism does not indefinitely extend life or Voldemort would be a vampire (HPN20), similarly werewolves do not regenerate or Moody would be a werewolf.
Well, at this precise moment Harry cares rather a lot more about moving her out of the “Dead” state than he does about rendering her immortal, so if vampires have a finite lifespan, that is not an unacceptable drawback at this particular juncture. (.. and would outright be an advantage if it means she gets out of being stuck at age 12. Not that having her stuck at age 12 would stop Harry. That can be fixed when he is not staring down a 6 hour timer)
Further upsides; keeping her rising on the quiet would shield her from repeated attempts at ending her, if he can swing that.
Likely downsides: 1:Feeding. But there has to be an acceptable solution to that, or the magical community would not tolerate vampires at all. On the other hand, the wizarding world generally fails ethics 101 very badly, so maybe they are just all hypnotizing people into being faux-willing donors.
2:Might no longer count as a witch. Giving her the brick powerset of a stereotypical vamp would be a hilarious mismatch for her personality.
That all assumes vampires have continuity of personality with who they were, but if that is not the case I would be somewhat puzzled why they are tolerated. Also, that turning her is workable. If the process of becoming a vampire takes a year and a day or requires her to die from a vampire bite..
Don’t werewolves have the “go psychopath once a month” problem?
Nothing to do with psychopaths, but regardless: it is predictable, medically treatable in canon, and also easily neutralized by ordinary mechanisms of confinement. If that were a method of immortality, I’d do it in a heartbeat.
If you ran the numbers, would regeneration from injury at the cost of losing human thought for three days a month* actually be worth it for most people? So far as I know, being a werewolf doesn’t help with aging. I’m not sure if there’s a default for whether it helps with illness.
*more or less. I think that some versions only become wolves at night.
I did say it’d be a complete no-brainer for immortality, but if we rule that out...
In HP it’s just one night, IIRC (discussed in Azkaban). Regeneration from injury is probably not worth sacrificing 1/60th of a life (month has 30 days, you lose a night from a day, hence 1⁄60), but it is probably worth chugging the wolfsbane potion depending on costs. If being a werewolf fended against generic disease, not just injury, then it’d resume being a complete nobrainer.
What Nancy said. Also given Moody’s paranoia, being dependent on something so easy to sabotage for one day a month is a huge downside.
Well, sure it doesn’t. It just prevents you aging, while giving you a vast suite of easily-exploited, well-known weaknesses—some of which appear to be psychological blindspots/compulsions, and the rest of which instantly and permanently destroy you, and are easily duplicated (but not easily negated, for the most part) via magic. Oh, and your STR and DEX scores go up a bit, I guess.
Disclaimer: This assumes MOR!Potterverse!Vampires don’t run on the Buffy you-get-replaced-by-a-demon principle or the Anne Rice tortured-romantic-deathgod principle, AKA Twilight Syndrome—but still retain most of their standard pop-culture properties (as do most Potterverse creatures that aren’t original creations.)
Hmm. Two bottles seem possibly worth trying if nothing better comes to mind. (Though messing with the oxygenating potion could haveon-will kill her.)