They’re amusing, but fundamentally based on out-of-game knowledge about the structure of the game.
Evolutionary and DRL methods are famous for, model-free, within the game, findingexploits and glitches. There’s also chess endgame databases as examples.
Evolutionary and DRL methods are famous for, model-free, within the game, finding exploits and glitches. There’s also chess endgame databases as examples.