It is not easy to me to understand what is your main idea: is it a codex of behaviour for all sentient beings inside multilevel simulation?
So I was inclined to mark all the post TL;DR, but I also created the map of all possible simulations, so I may be in the same camp ))
http://lesswrong.com/lw/mv0/simulations_map_what_is_the_most_probable_type_of/
It is not easy to me to understand what is your main idea: is it a codex of behaviour for all sentient beings inside multilevel simulation? So I was inclined to mark all the post TL;DR, but I also created the map of all possible simulations, so I may be in the same camp )) http://lesswrong.com/lw/mv0/simulations_map_what_is_the_most_probable_type_of/