I’d probably make an arithmetic mistake anyway. I can barely compose a mathematically accurate D&D character, and I’m way more motivated there than here.
This isn’t a very good example. Making D&D characters that fit the rules can be surprisingly tricky. There’ s just a lot of data to keep track of and lots of little corner case rules.
A mostly solved problem. Although this doesn’t quite handle all possible combinations of those add on books. Like the one which can be gamed to create what amounts to adamantium nano-bots (which are actually fairly reasonable if you think about what a rational individual would do given the physics but are nevertheless not quite intended).
Manual arithmetic and rules knowledge would also be required to work out exactly how much damage can be done when using a locate spell to utterly obliterate nearly everything on an entire continent.
This isn’t a very good example. Making D&D characters that fit the rules can be surprisingly tricky. There’ s just a lot of data to keep track of and lots of little corner case rules.
theonlysheet.com
A mostly solved problem. Although this doesn’t quite handle all possible combinations of those add on books. Like the one which can be gamed to create what amounts to adamantium nano-bots (which are actually fairly reasonable if you think about what a rational individual would do given the physics but are nevertheless not quite intended).
Manual arithmetic and rules knowledge would also be required to work out exactly how much damage can be done when using a locate spell to utterly obliterate nearly everything on an entire continent.