I think the issue with gossip is that it easily slippery slopes on selection effects for ‘juice’, that is to say, in the game of telephone, the errors that get magnified at each step are non-random but selected for licentiousness.
I think the issue with gossip is that it easily slippery slopes on selection effects for ‘juice’, that is to say, in the game of telephone, the errors that get magnified at each step are non-random but selected for licentiousness.