Part 1: Truth and evidence truth, map/territory
Part 1: Truth and evidence
truth, map/territory
I could envision lots of interesting map/territory exercises enabled by the mechanisms of the MUD.
What do you have in mind? I’m not sure what you mean, but mechanisms of the MUD are going to be difficult to discuss in an in-character (in-universe, roleplayed) class.
Is there a way you could implement a “map” separate from the “reality” of the MUD?
I could envision lots of interesting map/territory exercises enabled by the mechanisms of the MUD.
What do you have in mind? I’m not sure what you mean, but mechanisms of the MUD are going to be difficult to discuss in an in-character (in-universe, roleplayed) class.
Is there a way you could implement a “map” separate from the “reality” of the MUD?