Yeah, that could be relevant, but the system might be able to factor that in. For example, maybe it could be modeled as decreasing the maximum price the buyer is willing to pay (since they know they can have more attempts), and the system factors that in. I want it to be able to handle a broad range of real-world negotiations, so the exact details ideally shouldn’t matter that much.
I think you’re missing the point. Designing a bespoke system for an individual negotiation that takes into account the exact dynamics of that particular situation doesn’t seem at all feasible. I’m talking about a general system that’s “good enough”.
Can you provide a real world scenario of a 1 on 1 negotiation you have in mind?
Buying a used car
Aren’t the other used cars available nearby, and the potential other buyers should you walk away, relevant to that negotiation?
Yeah, that could be relevant, but the system might be able to factor that in. For example, maybe it could be modeled as decreasing the maximum price the buyer is willing to pay (since they know they can have more attempts), and the system factors that in. I want it to be able to handle a broad range of real-world negotiations, so the exact details ideally shouldn’t matter that much.
Like what evand said, a used car buyer or seller can just walk away to another counterparty if they’re unsatisfied.
Your going to have to provide a specific, actually limited to 1 on 1 example, or else it’s too open ended to answer.
I think you’re missing the point. Designing a bespoke system for an individual negotiation that takes into account the exact dynamics of that particular situation doesn’t seem at all feasible. I’m talking about a general system that’s “good enough”.
You haven’t defined ‘good enough’, without that then it’s either impossible to answer or trivial.
Hence why we’re confused as to what your asking.
e.g. a lot of common sense things will always work to varying degrees, like just setting a non negotiable price and walk if they decline.