When I run an old 8 bit game on a Commodore-64 emulator it seems to me that the emulation functionally reproduces a Commodore-64. The experience of playing the game can clearly be faithfully reproduced.
Hasn’t something been reproduced if one cannot tell the difference between the operation of the original system and that of the simulation?
In case of C64 emulator, the game is represented, your experience is reproduced. As for second, I think it’s purely subjectional as it depends on what level of output you expect from simulation. For gamer the emulator game can be “reproduction”, for engineer that seek some details on inner workings of Commodore it can be just an approximation of “real thing” and of no use for him.
When I run an old 8 bit game on a Commodore-64 emulator it seems to me that the emulation functionally reproduces a Commodore-64. The experience of playing the game can clearly be faithfully reproduced.
Hasn’t something been reproduced if one cannot tell the difference between the operation of the original system and that of the simulation?
In case of C64 emulator, the game is represented, your experience is reproduced. As for second, I think it’s purely subjectional as it depends on what level of output you expect from simulation. For gamer the emulator game can be “reproduction”, for engineer that seek some details on inner workings of Commodore it can be just an approximation of “real thing” and of no use for him.