If you can find any high-level coaches of 1v1 games who are interested in running experiments, that’s great. I don’t have the option of just becoming a pro Starcraft coach in order to run a ‘better’ experiment.
I’m also curious why you think this; skills of communication/teamwork are pretty central to what I’m thinking. We already have lots of information about how good smart people are at chess and how smart pro chess players are, too, so it’s just a matter of figuring out where individual games lie on the spectrum from something like chess (very strategic) to something like Smash (very twitchy). We have much less information about FPS, so to me it’s a much more interesting experiment.
I mean, it’s easier to find two people willing to play than ten. So you’ll get more data. With one or two teams it will be hard to draw any conclusions at all.
It seems picking a 1v1 game would work better as an experiment.
If you can find any high-level coaches of 1v1 games who are interested in running experiments, that’s great. I don’t have the option of just becoming a pro Starcraft coach in order to run a ‘better’ experiment.
I’m also curious why you think this; skills of communication/teamwork are pretty central to what I’m thinking. We already have lots of information about how good smart people are at chess and how smart pro chess players are, too, so it’s just a matter of figuring out where individual games lie on the spectrum from something like chess (very strategic) to something like Smash (very twitchy). We have much less information about FPS, so to me it’s a much more interesting experiment.
I mean, it’s easier to find two people willing to play than ten. So you’ll get more data. With one or two teams it will be hard to draw any conclusions at all.