I reimplemented the game in vanilla Python and managed to simulate it several hundred times with ~10k random species for a total of hundreds of thousands of generations.
Unfortunately, I didn’t read Hylang documentation carefully and thought foragers could simultaneously eat one of every food available, instead of just the most nutritious one...
Only my throwaway locust clone survived under the real rules. :’(
I reimplemented the game in vanilla Python and managed to simulate it several hundred times with ~10k random species for a total of hundreds of thousands of generations.
Unfortunately, I didn’t read Hylang documentation carefully and thought foragers could simultaneously eat one of every food available, instead of just the most nutritious one...
Only my throwaway locust clone survived under the real rules. :’(