The biggest problem here is it fails to account for other actors using such systems to cause chaos and the possibility that the offense-defense balance likely strongly favours the attacker, particularly if you’ve placed limitations on your systems that make them safer. Aligned human-ish level AI’s doesn’t provide a victory condition.
The biggest problem here is it fails to account for other actors using such systems to cause chaos and the possibility that the offense-defense balance likely strongly favours the attacker, particularly if you’ve placed limitations on your systems that make them safer. Aligned human-ish level AI’s doesn’t provide a victory condition.