Well, yes, but that’s the difference between instrumental and terminal goals. If your terminal goal is (longest) survival, not profit or growth, your best instrumental goals are not that obvious. This is basically like in any strategy game. Should you eliminate any competition the moment you notice it? Should you alternate between growth (through profit) and war? Should you cultivate competition for a time, then cull them just before they become a threat? Should you conserve limited resources?
Definitely the growth stage is important as a part of any “proposed solution”, but it doesn’t mean that it’s the main metric to focus on.
Well, yes, but that’s the difference between instrumental and terminal goals. If your terminal goal is (longest) survival, not profit or growth, your best instrumental goals are not that obvious. This is basically like in any strategy game. Should you eliminate any competition the moment you notice it? Should you alternate between growth (through profit) and war? Should you cultivate competition for a time, then cull them just before they become a threat? Should you conserve limited resources?
Definitely the growth stage is important as a part of any “proposed solution”, but it doesn’t mean that it’s the main metric to focus on.