I believe it does need modifying the utility function given technological constrains, consider for example if the simulated person’s physical body was threatened and they were not be able to respond appropriately, This is one of the main reason I included suicide next to lobotomy, I wasn’t really clear on that, but you make a much more interesting point.
now that I think about it-for a few minutes-I generally agree with you, attaching sensory and motor nerves for a simulated universe is in fact a form of wire heading.
I wonder if my definition of full wireheading needs to be changed though? I don’t specify any time constraints because the utility function can in fact change ‘for the better’ under correct circumstance, not to mention the general case of human terminal values having natural or provoked drift as Rain eloquently put it.
actually, I’m interested in why you include jacking into a a simulation as wireheading for reasons other than not interacting with the real world? does it apply if we include a defense mechanism yet the person remains engrossed in the simulation?
I believe it does need modifying the utility function given technological constrains, consider for example if the simulated person’s physical body was threatened and they were not be able to respond appropriately, This is one of the main reason I included suicide next to lobotomy, I wasn’t really clear on that, but you make a much more interesting point.
now that I think about it-for a few minutes-I generally agree with you, attaching sensory and motor nerves for a simulated universe is in fact a form of wire heading. I wonder if my definition of full wireheading needs to be changed though? I don’t specify any time constraints because the utility function can in fact change ‘for the better’ under correct circumstance, not to mention the general case of human terminal values having natural or provoked drift as Rain eloquently put it.
actually, I’m interested in why you include jacking into a a simulation as wireheading for reasons other than not interacting with the real world? does it apply if we include a defense mechanism yet the person remains engrossed in the simulation?