Most nerds are otakus and vice versa. Nerds are great at time travel, otakus are great at everything except having a dark side. Postulating some underlying stats (and tentatively drawing the causal arrow stats → traits, because of the uneven and correlated distribution of traits), it would seem that anyone with enough points in different stats, probably including something we can call intelligence, has a high chance of being an otaku, while only intelligence contributes to the chance of being a nerd. A dark side just switches your underlying stats to something much-better-distributed than normal, which is why it’s often a good thing for non-otakus to take and bad for otakus, who already have good stats and have better uses for the skill slot.
Most office workers aren’t Hikkikomoris and vice versa. It would make sense for this to be linked to some sort of sociability stat, though curiously sociopaths aren’t part of this interaction. Office worker special power: The Grind (reliably gain power through XP gain), Hikkikomori special power: Death from isolation (high chance to get trapped in one’s own mind palace and instantly die (or something))
-Skills (most of this agrees with aphyer’s analysis):
If you want to stay alive, you’ll want to specialise in some way to defend. There are 3 ways of doing this: Shielding yourself from damage (works best at medium hp and tankiness), Lots of regeneration (works best at high hp and tankiness), or just Dodging everything that comes at you (works best at low hp and tankiness).
You’ll also want some way of gaining power and doing damage, otherwise you’ll never work your way up to defeating the Demon King. If your stats are bad, the best thing you can do is just swap them out for a powerful and mysterious dark side. Enough Intelligence and the power of time travel might work for you. With hard work and diligence, you can try to amass enough XP to get there all by yourself. If you don’t mind the opinions of others or if you’re into that kind of thing, you can turn yourself into a big and tanky dinosaur (which then means regeneration is the best defense to specialise in). It’s possible you can scrape by just getting more lucky than others would, but usually there are better options. Similarly, a Mind Palace can be sufficient for some people, but usually there are better options, especially for Hikkikomoris.
Anyone good enough or righteous enough or something to feel compelled to pick some combination of Enlightenment, Splendour or Luck should follow that impulse, everyone else should stay clear.
My choice:
Temporal Distortion, Anomalous Agility
Unfortunately, we lack any information about ourselves other than the two traits. We don’t know whether enlightenment/splendour is a newcomb-like or smoker’s lesion-like decision or whether we’ve lost our chance at goodly and righteously declaring that of course we’ll be taking enlightenment/splendour by just taking the time to look at the data. As for the decision between Agility and Barriers, and possibly even between Temporal and XP or Mind palace, it seems to be down to what our underlying stats are, which we know nothing about, so we just have to go by the average from the data.
Notes:
-Traits:
Most nerds are otakus and vice versa. Nerds are great at time travel, otakus are great at everything except having a dark side. Postulating some underlying stats (and tentatively drawing the causal arrow stats → traits, because of the uneven and correlated distribution of traits), it would seem that anyone with enough points in different stats, probably including something we can call intelligence, has a high chance of being an otaku, while only intelligence contributes to the chance of being a nerd. A dark side just switches your underlying stats to something much-better-distributed than normal, which is why it’s often a good thing for non-otakus to take and bad for otakus, who already have good stats and have better uses for the skill slot.
Most office workers aren’t Hikkikomoris and vice versa. It would make sense for this to be linked to some sort of sociability stat, though curiously sociopaths aren’t part of this interaction. Office worker special power: The Grind (reliably gain power through XP gain), Hikkikomori special power: Death from isolation (high chance to get trapped in one’s own mind palace and instantly die (or something))
-Skills (most of this agrees with aphyer’s analysis):
If you want to stay alive, you’ll want to specialise in some way to defend. There are 3 ways of doing this: Shielding yourself from damage (works best at medium hp and tankiness), Lots of regeneration (works best at high hp and tankiness), or just Dodging everything that comes at you (works best at low hp and tankiness).
You’ll also want some way of gaining power and doing damage, otherwise you’ll never work your way up to defeating the Demon King. If your stats are bad, the best thing you can do is just swap them out for a powerful and mysterious dark side. Enough Intelligence and the power of time travel might work for you. With hard work and diligence, you can try to amass enough XP to get there all by yourself. If you don’t mind the opinions of others or if you’re into that kind of thing, you can turn yourself into a big and tanky dinosaur (which then means regeneration is the best defense to specialise in). It’s possible you can scrape by just getting more lucky than others would, but usually there are better options. Similarly, a Mind Palace can be sufficient for some people, but usually there are better options, especially for Hikkikomoris.
Anyone good enough or righteous enough or something to feel compelled to pick some combination of Enlightenment, Splendour or Luck should follow that impulse, everyone else should stay clear.
My choice:
Temporal Distortion, Anomalous Agility
Unfortunately, we lack any information about ourselves other than the two traits. We don’t know whether enlightenment/splendour is a newcomb-like or smoker’s lesion-like decision or whether we’ve lost our chance at goodly and righteously declaring that of course we’ll be taking enlightenment/splendour by just taking the time to look at the data.
As for the decision between Agility and Barriers, and possibly even between Temporal and XP or Mind palace, it seems to be down to what our underlying stats are, which we know nothing about, so we just have to go by the average from the data.