I thought about those a bit, but came to a few conclusions that made sense to me.
Being in a very dry land is simply a bad idea, best to move. Any group of survivors that is more than three days from fresh water won’t be survivors, and once they’ve made it to the fresh water source there won’t be many reasons to stray far from it for at least a couple generations, so water-finding skills will probably not be useful and be quickly lost.
Staying warm in extreme cold would be covered both by the fire-starting skills and the bow-making skills.
I wanted to put something about people skills, but I don’t have any myself and didn’t know what I could possibly say that would be remotely useful. Hopefully someone with more experience on that subject will survive as well. :)
I thought about those a bit, but came to a few conclusions that made sense to me.
Being in a very dry land is simply a bad idea, best to move. Any group of survivors that is more than three days from fresh water won’t be survivors, and once they’ve made it to the fresh water source there won’t be many reasons to stray far from it for at least a couple generations, so water-finding skills will probably not be useful and be quickly lost.
Staying warm in extreme cold would be covered both by the fire-starting skills and the bow-making skills.
I wanted to put something about people skills, but I don’t have any myself and didn’t know what I could possibly say that would be remotely useful. Hopefully someone with more experience on that subject will survive as well. :)