Worlds where the hero wins, really truly wins, have no more Dust and need no more heroes. Worlds where the hero loses, and the Dust claims all, are no more. Only in worlds where the coin stands on edge does the cycle repeat.
Worlds where the hero wins, really truly wins, have no more Dust and need no more heroes. Worlds where the hero loses, and the Dust claims all, are no more. Only in worlds where the coin stands on edge does the cycle repeat.