I don’t think EA has to worry about incentive structure in the same way that communism does, because EA doesn’t want to take over countries (well, if it does, that’s a different issue)
GiveWell is moving into politics and advocacy, there are 80k people in politics, and GWWC principals like Toby Ord do a lot of advocacy with government and international organizations, and have looked at aid advocacy groups.
In a more general sense, telling some large, ideologically-cohesive group of people to take as much of their money as they can stand to part with and throw it all at some project, and expecting them to obey, seems like an intrinsically political act.
GiveWell is moving into politics and advocacy, there are 80k people in politics, and GWWC principals like Toby Ord do a lot of advocacy with government and international organizations, and have looked at aid advocacy groups.
In a more general sense, telling some large, ideologically-cohesive group of people to take as much of their money as they can stand to part with and throw it all at some project, and expecting them to obey, seems like an intrinsically political act.