But some games require reactions that are blazing fast, and not only in thought—I think fast, but am still bad at most RTS (bad as in, can’t play hard difficulties or in competitive multiplayer) because the specific kind of movement they require, clicking fast with the mouse, is just something I’m not very good at. Heck, it’s very sensitive to details like hardware performance and the surface you keep your mouse on. You can standardise these things but there’s a lot of extraneous influence. Of course some games are turn based instead or more forgiving and those are more purely relying on cognitive skills.
But some games require reactions that are blazing fast, and not only in thought—I think fast, but am still bad at most RTS (bad as in, can’t play hard difficulties or in competitive multiplayer) because the specific kind of movement they require, clicking fast with the mouse, is just something I’m not very good at. Heck, it’s very sensitive to details like hardware performance and the surface you keep your mouse on. You can standardise these things but there’s a lot of extraneous influence. Of course some games are turn based instead or more forgiving and those are more purely relying on cognitive skills.