Cyan: I cannot think of any strategy game where fog of war was a good idea. The surprise works well enough in FPS where people are actively trying to use that to outsmart each other, but in strategy games it’s just stupid, and reduces fun of gaming. AI in strategy games universally ignores fog of war, so there’s not even fun of using that as a cover.
Cyan: I cannot think of any strategy game where fog of war was a good idea. The surprise works well enough in FPS where people are actively trying to use that to outsmart each other, but in strategy games it’s just stupid, and reduces fun of gaming. AI in strategy games universally ignores fog of war, so there’s not even fun of using that as a cover.
I can’t imagine Civilization or Civ IV being even half as fun without fog of war—the exploration of the map was the most fun I had in each game.
No more turns.