In terms of explaining the result, I think Schulze is much better. You can do that very compactly and with only simple, understandable steps. The best I can see doing with RP is more time-consuming and the steps have potential to be more complicated.
As far as promotion is concerned, I haven’t run into it; since it’s so similar to RP, I think non-algorithmic factors like I mentioned above begin to be more important.
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The page you linked there has some undefined terms like u/a (it says it’s defined in previous articles, but I don’t see a link).
>it certainly doesn’t prevent Beatpath (and other TUC methods) from being a strategic mess, without known strategy,
Isn’t that a… good thing? With the fog of reality, strategy looking like 60% stabbing yourself, 30% accomplishing nothing, 10% getting what you want… how is that a bad trait for a system to have?
In particular, as far as strategic messes are concerned, I would definitely feel more pressure to use strategy of equivocation in SICT than in beatpath (Schulze), because it would feel a lot less drastic/scary/risky.
Note that I don’t endorse that page I linked to, it’s just the best source I could find for definitions of “improved Condorcet” methods.
“U/A” is some strange class of voting scenarios where voters have a clear a priori idea about what is “unacceptable” versus “acceptable” and strategize accordingly. I don’t think it’s analytically very helpful.
I see. I figured U/A meant something like that. I think it’s potentially useful to consider that case, but I wouldn’t design a system entirely around it.
In terms of explaining the result, I think Schulze is much better. You can do that very compactly and with only simple, understandable steps. The best I can see doing with RP is more time-consuming and the steps have potential to be more complicated.
As far as promotion is concerned, I haven’t run into it; since it’s so similar to RP, I think non-algorithmic factors like I mentioned above begin to be more important.
~~~~
The page you linked there has some undefined terms like u/a (it says it’s defined in previous articles, but I don’t see a link).
>it certainly doesn’t prevent Beatpath (and other TUC methods) from being a strategic mess, without known strategy,
Isn’t that a… good thing? With the fog of reality, strategy looking like 60% stabbing yourself, 30% accomplishing nothing, 10% getting what you want… how is that a bad trait for a system to have?
In particular, as far as strategic messes are concerned, I would definitely feel more pressure to use strategy of equivocation in SICT than in beatpath (Schulze), because it would feel a lot less drastic/scary/risky.
Note that I don’t endorse that page I linked to, it’s just the best source I could find for definitions of “improved Condorcet” methods.
“U/A” is some strange class of voting scenarios where voters have a clear a priori idea about what is “unacceptable” versus “acceptable” and strategize accordingly. I don’t think it’s analytically very helpful.
I see. I figured U/A meant something like that. I think it’s potentially useful to consider that case, but I wouldn’t design a system entirely around it.