I am still puzzled by Eliezer’s rule about “simple refusal to be convinced”. As I have stated before, I don’t think you can get anywhere if I decide beforehand to answer “Ni!” to anything AI tells me. So, here are the two most difficult tasks I see on the way of winning as an AI:
1. convince gatekeeper to engage in a meaningful discussion
2. convince gatekeeper to actually consider things in character
Once this is achieved, you will at least get into a position an actual AI would be in, instead of a position of a dude on IRC, about to lose $10. While the first problem seems very hard, the second seems more or less unsolvable.
If the gatekeeper is determined to stay out of character and chat with you amiably for two hours, no amount of argument from the position of AI will get you anywhere, so the only course of action is to try to engage him in a non game related conversation and steer it in some direction by changing tactics in real time.
I think what Eliezer meant when he said “I did it the hard way”, was that he actually had to play an excruciating psychological game of cat-and-mouse with both of his opponents in order to get thems to actually listen to him and either start playing the game (he would still have to win the game) or at least provide some way they could be convinced to say that they lost.
I am still puzzled by Eliezer’s rule about “simple refusal to be convinced”. As I have stated before, I don’t think you can get anywhere if I decide beforehand to answer “Ni!” to anything AI tells me. So, here are the two most difficult tasks I see on the way of winning as an AI:
1. convince gatekeeper to engage in a meaningful discussion
2. convince gatekeeper to actually consider things in character
Once this is achieved, you will at least get into a position an actual AI would be in, instead of a position of a dude on IRC, about to lose $10. While the first problem seems very hard, the second seems more or less unsolvable.
If the gatekeeper is determined to stay out of character and chat with you amiably for two hours, no amount of argument from the position of AI will get you anywhere, so the only course of action is to try to engage him in a non game related conversation and steer it in some direction by changing tactics in real time.
I think what Eliezer meant when he said “I did it the hard way”, was that he actually had to play an excruciating psychological game of cat-and-mouse with both of his opponents in order to get thems to actually listen to him and either start playing the game (he would still have to win the game) or at least provide some way they could be convinced to say that they lost.