I like the post. People naturally stick with one of the first few solutions that make sense to them (us), without investing a little more time into investigating the general properties of the problem space. We software designers are very prone to this. A couple more general patterns: working with the duals, working backwards.
Could you give a few examples of what you mean by working with the duals, both in the maze context and otherwise? It brings at least one good maze strategy to mind for me, but the word is used in multiple ways, so I’m curious whether we’re thinking of similar things.
I like the post. People naturally stick with one of the first few solutions that make sense to them (us), without investing a little more time into investigating the general properties of the problem space. We software designers are very prone to this. A couple more general patterns: working with the duals, working backwards.
Could you give a few examples of what you mean by working with the duals, both in the maze context and otherwise? It brings at least one good maze strategy to mind for me, but the word is used in multiple ways, so I’m curious whether we’re thinking of similar things.