I had not heard of Worth the Candle before, so it was not. You have made me curious now, so I will look into it and its revision mages. Given films can be re-wound and video games can be reloaded from save points I imagine there are lots of comparable things out there. In fact I am slightly surprised to have only seen a few.
I think the issue is that if you already have a setting with lots of other things in it (invisibility cloaks etc) then any new thing that gets added needs to be be limited in capability or availability to stop it from “taking over” the setting/plot. (Time turners in Harry potter are a good example, where the books just dismiss them by fiat, and the Methods of Rationality embraces time-turner-centric plots, so lets them “take over” to some extent.) I think this is why comparable things elsewhere are usually much more limited (like the mending cabinet in Lock and Key). If its a heroic style plot with combat then you probably also want death to be largely permanent.
I had not heard of Worth the Candle before, so it was not. You have made me curious now, so I will look into it and its revision mages. Given films can be re-wound and video games can be reloaded from save points I imagine there are lots of comparable things out there. In fact I am slightly surprised to have only seen a few.
I think the issue is that if you already have a setting with lots of other things in it (invisibility cloaks etc) then any new thing that gets added needs to be be limited in capability or availability to stop it from “taking over” the setting/plot. (Time turners in Harry potter are a good example, where the books just dismiss them by fiat, and the Methods of Rationality embraces time-turner-centric plots, so lets them “take over” to some extent.) I think this is why comparable things elsewhere are usually much more limited (like the mending cabinet in Lock and Key). If its a heroic style plot with combat then you probably also want death to be largely permanent.