“Something to protect” as a phrase, along with the Sequences’ construction of heroic effort more generally, made quite a bit more sense to me after I played Fate/stay night.
Same here, but for whatever reason I still have issues with it.
“Something to protect” as a phrase, along with the Sequences’ construction of heroic effort more generally, made quite a bit more sense to me after I played Fate/stay night.
Same here, but for whatever reason I still have issues with it.