I strongly doubt that your group house has decided “We like you, and that act was right for that situation, but we’re going to punish you so others won’t try it”.
We’ve definitely done things of the form “okay, in this case it seems like the house is okay with this action, but we can tell that if people started doing it all the time it’d start to cause resentment, so lets basically install a Pigouvian Tax on this action so that it only ends up happening when it’s important enough.”
In a TV show where stakes are life-and-death, the consequences might look like “banishment” and in a group house the consequences are more like “pay $5 to the house”, but it feels like fairly similar principles at play.
You definitely do need different tools and principles as things grow larger and more impersonal, for sure. And I’d definitely like to see a show where the situations getting hashed out are more applicable-to-life than “zombie apocalypse.” But I do think Walking Dead is a fairly uniquely-good-show at depicting group rationality though.
We’ve definitely done things of the form “okay, in this case it seems like the house is okay with this action, but we can tell that if people started doing it all the time it’d start to cause resentment, so lets basically install a Pigouvian Tax on this action so that it only ends up happening when it’s important enough.”
In a TV show where stakes are life-and-death, the consequences might look like “banishment” and in a group house the consequences are more like “pay $5 to the house”, but it feels like fairly similar principles at play.
You definitely do need different tools and principles as things grow larger and more impersonal, for sure. And I’d definitely like to see a show where the situations getting hashed out are more applicable-to-life than “zombie apocalypse.” But I do think Walking Dead is a fairly uniquely-good-show at depicting group rationality though.