If you want to learn more about the interplanetary and interstellar scale of this sort of colony-ship design, you could do a lot worse than to pick up the 3rd edition of the boardgame “High Frontier” by Phil Eklund. Its reference guide (PDF here) includes a couple of dozen pages of descriptions of how the game’s various reactors, radiators, drives, and other pieces work, with references to the original design papers. For a wider overview of related ideas, the indispensable resource is the Atomic Rockets site.
If you want to learn more about the interplanetary and interstellar scale of this sort of colony-ship design, you could do a lot worse than to pick up the 3rd edition of the boardgame “High Frontier” by Phil Eklund. Its reference guide (PDF here) includes a couple of dozen pages of descriptions of how the game’s various reactors, radiators, drives, and other pieces work, with references to the original design papers. For a wider overview of related ideas, the indispensable resource is the Atomic Rockets site.
Yeah, Atomic Rockets was an incredibly helpful resource for me, I definitely endorse it for others.