This CDT protagonist is not winning the game in a predictable and avoidable way, so he’s a bad player
Yes, in this example and many others, have legibility is a powerful strategy (big chunks of social skills are about that)
This CDT protagonist is not winning the game in a predictable and avoidable way, so he’s a bad player
Yes, in this example and many others, have legibility is a powerful strategy (big chunks of social skills are about that)