Then you have two different constants (10 and 12). One for the shifting and another for the division. It’s nothing wrong with that, but the simulator was prevented to have more constants then absolutely necessary. So everything was done with the “12” and I was discussing that.
I know and I agree with this.
Then you have two different constants (10 and 12). One for the shifting and another for the division. It’s nothing wrong with that, but the simulator was prevented to have more constants then absolutely necessary. So everything was done with the “12” and I was discussing that.