Thanks a lot for this post. I think “specification gaming” is an essential problem to solve but also possibly one of the hardest to make progress on, so it’s great to see resources aimed at helping people do that. I was unaware of CycleGAN, but it sounds very interesting and I plan to look into it. Thanks for posting something that put me onto an interesting obvservation!
Thanks a lot for this post. I think “specification gaming” is an essential problem to solve but also possibly one of the hardest to make progress on, so it’s great to see resources aimed at helping people do that. I was unaware of CycleGAN, but it sounds very interesting and I plan to look into it. Thanks for posting something that put me onto an interesting obvservation!