Isn’t this rather like the Bayesians v. Barbarians concept—that rational goals may sometimes require sub-parts of the entity reaching for those goals to simply fall in line?
The Game then becomes both a systematic way to override some evolutionary hangups while activating others more strongly, both of which help the person doing them to achieve deliberately chosen goals.
I see a useful analogy between the mind’s control of its various sub-parts and a general’s control of his brigades/troops.
Isn’t this rather like the Bayesians v. Barbarians concept—that rational goals may sometimes require sub-parts of the entity reaching for those goals to simply fall in line?
The Game then becomes both a systematic way to override some evolutionary hangups while activating others more strongly, both of which help the person doing them to achieve deliberately chosen goals.
I see a useful analogy between the mind’s control of its various sub-parts and a general’s control of his brigades/troops.